UIManager.cs
using System.Collections;using System.Collections.Generic;using UnityEngine;using TMPro;public class UIManager : MonoBehaviour{ public static UIManager instance; [Header(" Elements ")] [SerializeField] private CanvasGroup menuCG; [SerializeField] private CanvasGroup gameCG; [SerializeField] private CanvasGroup levelCompleteCG; [SerializeField] private CanvasGroup gameoverCG; ..